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Appreciation post: That indie developer who called out my game's tutorial as garbage

At a tiny booth at PAX South last year, a stranger told me my 10-page intro was making players quit before the fun started, so I cut it to 3 slides and downloads jumped 40% - anyone else get brutal honesty from a random person at a convention that saved their project?
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scott.drew
scott.drew16d ago
Oh man, I used to be a "my tutorial is fine, they're just impatient" guy. But I went to a local game jam showcase and this one dude just flat out told me my controls screen looked like a tax form. I was annoyed at first but I actually tried his suggestion of a simple 2-image overlay instead of the wall of text. Cut my drop-off in the first minute by like 25%. Random strangers at these things have no reason to lie to you, they just tell you what they see. Hard to hear but usually right.
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davis.adam
davis.adam16d ago
That tax form comparison is brutal, but it forced a real change.
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johnson.paul
Actually took me three different people saying the same thing before I finally listened. First guy gave me feedback on my game's menu system, I shrugged it off. Then a second person mentioned it at a different event, still didn't change anything. It wasn't until a third person, a stranger at a coffee shop who saw me working on it, pointed out exactly what they found confusing that I finally sat down and rewrote the whole thing. Now I constantly ask random people to try my stuff and just watch where they get stuck, saved me from making a lot of dumb mistakes.
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